"RDM should get a lvl 65-68 RSE (equivalent to Nobles and what ever that blm thing is) Auto Refresh Enfeebling Magic +15(w/hat = +30!~ and torque 37 + Windurst Re/Ex Gloves 43? = to like a lvl 80 sumtn

)
any ways that'll never happen."
While I'm a whore for enfeebling magic, having up to about 347 Enfeebling magic seems a little overboard. lol
276 base
15 AF 1 body
15 AF2 hat
15 "jse"
7 Enfeebling Torque
8 merit points
7 Master Caster Bracelets
4 Why not, Thanatos Baselard
____
347 (although I'm sure there is something I forgot. lol)
"Plz SE Give RDM some more Weapon Skills...we cant use Swift or Vorpal Blade and Spirits Within ....its ok.. i guess :/"
Yeah, I'll agree with this, or at least give /NIN access to Vorpal.
"Give RDM Ultima lvl 75 N/a Elemental Magic that can MB with any SC

"
lol
"Float ...OMG FLOAT would PWN when Fighting HNM's due to there great AOE's it doesnt have to anull damage but just a great deal of it...as a RDM phalanx and Stoneskin can be broken through pretty easily..."
Float would be hot. Sounds more WHMish though.
Can we get 1 AOE magic? Diaga doesnt cut it...Warp Would be Nice too.
/agree
"ooh and Enfeebling Seal OOH MAN this Would ROCK!~
Enfeebling Magic + what ever % Elemental Seal and Divine Seal add to there corresponding abiltites...i hate casting slow 2 times take time away from my other spell ; ; Gravity 2 can i have it?"
I think this would sort of unbalance the job a bit. I mean it's pretty powerful as it is heh. Considering you can use Elemental Seal for an enfeebling spell, it's just basically giving RDM a free ES debuff.
====
I'm just responding to your post, I hope you don't think I'm ripping it apart or anything
I started this thread because I figured it would open up some discussions on how to create a better environment while still keeping the jobs balanced.
======
Another thing I'd like to see added is the choice of being able to switch out your 5AA earring so I don't have to listen to Ilma cry about it
