Yarr The Pirate!
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New update crap
https://w.yarrthepirate.com/phpbb3/viewtopic.php?f=1&t=10214
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Author:  Eternus [ Wed Nov 29, 2006 3:33 pm ]
Post subject:  New update crap

The update hasn't happened, but I didn't know if you guys saw this overwhelming news.


Version Update Highlights (11/22/2006)Many new features, as well as improvements to existing game mechanics, are planned for the upcoming version update. In today's Topics, we'd like to bring you a taste of what's in store.

New Areas
Along with the introduction of a new battle system "Salvage," the previously restricted access to the Ruins of Alzadaal will be lifted, allowing players free reign to explore the entire region.
Also, several unreachable sections of both the Bhaflau Thickets and the Caedarva Mire will become accessible, and adventurers will be able to encounter the creatures that inhabit those locations.

Mog Lockers
The maximum capacity for Mog Lockers will be increased to 70 items.

New Quests
Several new quests, including a story that centers on Aht Urhgan's Serpent Generals, are planned for the upcoming version update.

Experience Points in Besieged
The experience point reward in Besieged will become obtainable as limit points.

Tu'Lia
After meeting certain requirements, it will become possible to travel directly to Tu'Lia from the Hall of Transference (found beneath the Crags of Holla, Dem, and Mea).

Fellows
The Fellow system will be adjusted so that your fellow no longer disappears when you change areas.
*Fellows will still disappear if the area you enter is not an area in which fellows can normally be called.


Ok its not overwhelming, but you can travel to Sky from crags? That is pretty damn sweet and a long time coming.

Author:  Whisp [ Wed Nov 29, 2006 3:56 pm ]
Post subject: 

"Tu'Lia
After meeting certain requirements, it will become possible to travel directly to Tu'Lia from the Hall of Transference (found beneath the Crags of Holla, Dem, and Mea). "

ooooooooo

Author:  Armani [ Wed Nov 29, 2006 3:56 pm ]
Post subject: 

I don't think that was posted, but I noticed it when looking at patch notes. I like the Tu'Lia and Fellow updates.

Author:  Kluya [ Thu Nov 30, 2006 10:34 am ]
Post subject: 

Whisp wrote:
"Tu'Lia
After meeting certain requirements, it will become possible to travel directly to Tu'Lia from the Hall of Transference (found beneath the Crags of Holla, Dem, and Mea). "

ooooooooo


That really is awesome. I used to hate going to sky by Choco or Li Telor OP. Expecially after going to Sea and ToAu areas often, since they are fast and easy to get to.

Author:  Whisp [ Thu Nov 30, 2006 6:26 pm ]
Post subject: 

i kinda liked sky being so empty. usually like 2 exp parties and no one fighting gods. no gil sellers ever in sky the whole time i played. now it will be a 24-lane gilseller highway

Author:  Alderan [ Thu Nov 30, 2006 8:21 pm ]
Post subject: 

yea i remember my first time in sky i was the only NA player up there, o how times have changed

Author:  Yarr [ Fri Dec 01, 2006 12:04 am ]
Post subject: 

Whisp wrote:
i kinda liked sky being so empty. usually like 2 exp parties and no one fighting gods. no gil sellers ever in sky the whole time i played. now it will be a 24-lane gilseller highway



Yeah when i first got access i wanted to learn the zone and get the maps. I learnt the zones really well and I remember that it was sooooo empty and it felt soo huge and it just had a different feel. It was a very awesome place.

I remember that when ever I was bored I would see how many NMs i could find up with out dying. Zip was always up and the ??? was always somewhere, but it took a while to find some days. If I could go back to playing when the game was like that I would.

Author:  DeadLegend [ Fri Dec 01, 2006 12:33 am ]
Post subject: 

I remember when Lungcancer first got to sky he told me about how it was completely empty and nobody knew how to navigate the place. He described it as a level 75 valkurm dunes. lol

Author:  Whisp [ Sun Dec 03, 2006 1:59 am ]
Post subject: 

you could run around for half an hour and not see a single player. i assume it isn't like that anymore.

Author:  Computer [ Sun Dec 03, 2006 2:45 am ]
Post subject: 

Alderan wrote:
yea i remember my first time in sky i was the only NA player up there, o how times have changed


it was usually quiet when i was there cept for the cluster farmers \:D/

Author:  [ Riiari ] [ Sun Dec 03, 2006 11:34 am ]
Post subject: 

Whisp wrote:
you could run around for half an hour and not see a single player. i assume it isn't like that anymore.


I head up there on occasion to try to get Faust before Qvalor (biggest sky RMT ls) does. It's so infested with RMT that I'm afraid that just by being in the zone I've been marked down on the RMT list.


(Out of two Fausts I've claimed, they've stolen one and MPK'd me during the other one. :neutral: )

Author:  Eternus [ Mon Dec 04, 2006 11:51 am ]
Post subject: 

wtf the name of the biggest RMT LS is now Qvalor? Next thing you will see Qcobrakaidojo, Qatari, Qfatesealers, and Qhokuten.

Author:  Kluya [ Mon Dec 04, 2006 1:54 pm ]
Post subject: 

Qvalour lol. That is awesome.

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