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DRK's SJ https://w.yarrthepirate.com/phpbb3/viewtopic.php?f=1&t=2007 |
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Author: | meloffxi [ Thu Nov 11, 2004 2:23 pm ] |
Post subject: | DRK's SJ |
(probably asked 14343058039850 times, sorry) question1: is this the best way for for DRK 1-59 DRK/WAR 60-75 DRK/THF (except if you have a THF/xxxx in your party) question2: which WS do you use in most in various lv? (assuming my partner is a RNG) in Dunes? in Qufim? in Kazham? 30-40? 40-50? 50-60? ... so on... question3: do absorb-spell affected by INT? (should DRK has a set of INT+ items after lv40 or so?) |
Author: | Runefury [ Thu Nov 11, 2004 2:44 pm ] |
Post subject: | |
I subbed ninja until lvl 37 T_T You'll be suprised how much that will save ur life haha |
Author: | Vurin [ Thu Nov 11, 2004 4:20 pm ] |
Post subject: | |
1-30 SJ matters not at all really. Sub Whm for all the difference it makes. 30-50 I'd personally sub theif unless you're needed to Trick for a real theif ( which is quite common), 50-66 I'd personally sub Warrior, 67+ Thief or warrior as you said. Just my imho, it depends some on the group too. WS wise with a Ranger you'd probably do piercing arrow/sidewinder-> Slice/vorpal for distortion ( that works from 10-55+ You can also do Shadow of Death ( ew) or Guillotine-> Split shot/sidewinder for a good High level frag chain. only good from 60-66 though since after that you get light chain. And obviously Arching -> Spinning 66+ for Light. assuming you want to use Greatsword in an XP party in preperation for 66+ you can do. Frostbite/freezing -> Piercing arrow/siderwinder for Frag. You can also use Hard slash instead of Slice for distortion. at the lower levels. With a Weak Distortion chain, and a Moderately strong Frag chain I suggest gearing the chain towards the most powerful available magic burst. |
Author: | Cherie [ Thu Nov 11, 2004 4:36 pm ] |
Post subject: | |
I use greatsword all the time (scythe is 2nd priority) because GSD can open Distortion with Power Slash, and close it with Hard Slash. WAR sub will make you do a ton more damage than THF before 60. I would definitely go with that, then make the switch to /THF at 60 or 65. |
Author: | Vurin [ Thu Nov 11, 2004 5:45 pm ] |
Post subject: | |
Well the thing is with a ranger, he would open up distortion, not the drk. |
Author: | meloffxi [ Thu Nov 11, 2004 6:10 pm ] |
Post subject: | |
so I assume if I have a perm and I have a RNG DRK NIN setup... most of the time, it's going to be RNG > DRK SC? with a THF sj after 60 I will save my taru behind? |
Author: | Tekno^ [ Thu Nov 11, 2004 6:13 pm ] |
Post subject: | |
melo, go DRK/NIN fun fun fun ![]() |
Author: | Sparky [ Thu Nov 11, 2004 6:17 pm ] |
Post subject: | |
1-60 DRK/WAR 60-65 DRK/SAM 65-75 DRK/THF For sure 65+ you need to sub thf, 60-65 I think SAM is best but its a hassle to level a sub job for a few levels, 1-60 it is questionable but I think war is byfar the best. Keep GSD and SCY both up although u will be using GSD 1-20 and SCY 20-66 in PTS, SCY and GSD 66/75 depending on the pt. |
Author: | meloffxi [ Thu Nov 11, 2004 6:20 pm ] |
Post subject: | |
NIN = 5 lol man... switching from mage to melee is a lot of work... |
Author: | Lildog17 [ Thu Nov 11, 2004 11:40 pm ] |
Post subject: | |
Well, i personally had Thf, and War lvled up to sub either. But my personal preference was Drk/Thf for SA, and more Dex, and Agil. I used Drk/War whenever anyone asks me to, or if we have a thf for SATA off Pld. But i think it's personal preference really. Don't let anyone else tell you how to play the job you want. Whatever works for you might not work for everyone else. |
Author: | Reinheld [ Thu Nov 11, 2004 11:48 pm ] |
Post subject: | |
The Absorb line isn't effected by INT at all. It is however, part of the Dark Magic Skill line of spells. It's a set amount that gradually decreases over time. INT and MND are the most important stats aside from STR in determining WS damage 65+. INT for the Scythe set, MND for the GS. |
Author: | Lildog17 [ Thu Nov 11, 2004 11:54 pm ] |
Post subject: | |
Really Reinheld, i didn't know that. So if i abs-int, and do SC with my Scythe, they take more damage?? |
Author: | Gades [ Fri Nov 12, 2004 10:45 am ] |
Post subject: | |
There was a post a while back on Gamefaqs that had most of the stats used in WS dammage (can't find it now, got probably bumbed off). I remember that Int had around the same impact as Str on most Scythe/Gsword WS, mainly the elemental ones. Don't remember about MND though. So yes, it might be a good idea to use Abs-Int/macro a bunch of int+ equip (RSE for example) before a WS to increase the damage (it would also make the BLMs bursts more powerfull, so it's win-win). |
Author: | Reinheld [ Fri Nov 12, 2004 11:05 am ] |
Post subject: | |
Ya, I usually go for STR more just because with the Absorb-STR spell, my + is almost as high as my base. |
Author: | meloffxi [ Fri Nov 12, 2004 11:42 am ] |
Post subject: | |
is that mean a Tarutaru WS is stronger since they have high INT? I don't really get it ... ^^; |
Author: | Reinheld [ Fri Nov 12, 2004 11:44 am ] |
Post subject: | |
No, it means that the lack of STR you have as taru is balanced out by your higher int. |
Author: | Lildog17 [ Fri Nov 12, 2004 12:38 pm ] |
Post subject: | |
Thanks Gades, and Rein. I didn't even know that, i'll keep that in mind. Guess i learn something new everyday, lol. |
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