Yarr The Pirate!
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Know you guys probably sick of vrtra but
https://w.yarrthepirate.com/phpbb3/viewtopic.php?f=1&t=5448
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Author:  Madisonli [ Mon Jun 20, 2005 9:44 am ]
Post subject:  Know you guys probably sick of vrtra but

For anyone interested, Vrtra fell for the second time on Ifrit, again by the claws of garuda and a couple good Plds lol.

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Author:  Ketrebu [ Mon Jun 20, 2005 10:08 am ]
Post subject: 

I heard it took 1 hour.

Now maybe the LS will step aside and let some other LS kill these things instead of being there to whore each and every Wyrm within 12 hours of it poping. >_>

Author:  Madisonli [ Mon Jun 20, 2005 10:16 am ]
Post subject: 

yeah around 1 hour. Vrtra is surprisingly easy if you get the pops under control. We had great stunners for sleepga and stuff. Only about 6 smns in the main alliance at a time, the others are pop control.

Author:  Volrath [ Mon Jun 20, 2005 10:19 am ]
Post subject: 

i wish this fight wasnt so boring on smn or that smn was boring in general to me, otherwise i might actually get title some day haha, instead i go BLM >.>

Author:  Arim [ Mon Jun 20, 2005 10:27 am ]
Post subject: 

so can a alliance of SMN's or BST's only able to kill this thing?

Author:  Madisonli [ Mon Jun 20, 2005 10:37 am ]
Post subject: 

well bsts to Vrtra are pretty much useless, the set up is nothing like Tiamat and Jorm. And the answer is no, you pretty much cannot beat this with literally *all* summoners. Unless you had like 50 of them.
Pops need blm and mnk, ect, 3 or so good plds to kite vrtra, rdms and brds for refresh, sleep, and stun, (( blms too for stun )) all this stuff ect.
The * all smn* thing really is corresponding to tiamat and jorm, and also the fact that its only summoners doing damage to vrtra.

lol you could always sic 50 garudas onto him at once and BP it at the same time, lol but theres just not that many summoners and its not really a viable option and takes alot of the fun out of it haha. lol I dont think SE would have intended one of the hardest mobs in the game to die in like 5 minutes lol.

Author:  arlania [ Mon Jun 20, 2005 11:56 am ]
Post subject: 

Ketrebu wrote:
I heard it took 1 hour.

Now maybe the LS will step aside and let some other LS kill these things instead of being there to whore each and every Wyrm within 12 hours of it poping. >_>


Yeah.. its like KFC the sequel....

Author:  Shuichi [ Mon Jun 20, 2005 12:08 pm ]
Post subject: 

That's nice work. I would like to see group of all NA players take down V'.

Author:  Whisp [ Mon Jun 20, 2005 12:22 pm ]
Post subject: 

Madisonli wrote:
lol you could always sic 50 garudas onto him at once and BP it at the same time, lol but theres just not that many summoners and its not really a viable option and takes alot of the fun out of it haha. lol I dont think SE would have intended one of the hardest mobs in the game to die in like 5 minutes lol.


wouldnt it be 18 garudas?

Author:  Fabian [ Mon Jun 20, 2005 12:48 pm ]
Post subject: 

carr for herp!

Author:  Sefier [ Mon Jun 20, 2005 1:15 pm ]
Post subject: 

wow...an Adaman Ingot...this HNM is def worth it
>_> 8) LMFAO

Author:  Madisonli [ Mon Jun 20, 2005 4:05 pm ]
Post subject: 

Oh yeah thats right whisp haha. Hm well I guess you could have 2 pts switch off members constantly lol.
And shui we tried, we did really awsome too. Cereal killaz got it to 60% (( NA ls )) but the day we were set to kill it (( wednesday at 7pm or so ))
smn ls had beat it that morning. Although I heard there was a server reset in the afternoon anyways so it wouldn't have mattered, not sure about that though.

Yeah honestly though I don't like the whoring thing, and have been debating leaving the smn ls a long time (( I wanted vrtra vanquisher first tho ahahahaha :D )) because I know my ls too (( monarchy ))wants our fair share at wyrms and stuff, but then I think somethings.

When you actually think about it, its not all that hard to beat smn ls to a wyrm if your prepared and ready. lol Set mules at wyrm pop areas (( both tiamat and jorm have a safe area for a mule to sit ^-^ )) and Just grab the ToD (( not hard to get at all )) and pop your mule on now and then to check if its up. Now as for planning, i think someone said Jorm was up for 12 hours before killed? lol I dunno 12 hours seems like enough time to gather people if your prepared and everyone knwos what to do, guess it just depends on what day of the week it pops. And eventually it will pop on a weekend, and thats good for everyone^^

I think people are so distressed about the smn ls because for a long long time wyrms just sat in open zones just wandering around being uber, not being killed, just hangin around, and now we have to *try* alittle to claim them.

The only thing i do not like (( the biggest problem and its probly why i'll leave smn ls if I do )) is that when your fighting a wyrm, (( the normal way)) you want a good 3-4 tries back to back just to learn about it and stuff to be able to win. you want practice. Smn ls will not give you that option, if you get there there before them you will claim and fight, but if you lose and the smn ls is ready and watching....You won't get much practice lol.

Author:  Taquito [ Mon Jun 20, 2005 5:11 pm ]
Post subject: 

Vrtra will never be defeated by NA's.. not until people learn to share lol. No NA LS has the ability to kill it.

Author:  Kaylia [ Mon Jun 20, 2005 5:39 pm ]
Post subject: 

12 hour isnt a lot, especially when we consider people cant do it weekday. People working on west coast arent back till 7-8pm East, gathering takes at least 2-3 hours and fight also take a while. People would have to go to bed by the end we finish.

You cant expect all LS member will be able to be "ready" at any time. We all have rl and gathering everyone for such event without giving a specific date like dynamis is hard.

Author:  Reinheld [ Mon Jun 20, 2005 5:46 pm ]
Post subject: 

There's a big "who cares" factor to the wyrms. Since anyone can zerg them and it doesn't really reflect talent even if they're defeated. You can throw a million people at anything and kill it. Might be fun, but there's more productive ways of having fun. Such as going out outside and like, breathing fresh air for the first time in two years.

Author:  Yarr [ Mon Jun 20, 2005 5:48 pm ]
Post subject: 

Im with rein on this one. Im really not impressed when the SMN linkshells kill this thing.
When I see a pure NA linkshell with less then 40 people take it down.. then i might be a little impressed.

Author:  arlania [ Mon Jun 20, 2005 6:01 pm ]
Post subject: 

Yeah if a LS takes this thing done with pure tactics and not zerging like hell ill give them complete respect. Sadly these things will be whored now too. /sigh :neutral:

Author:  Yarr [ Mon Jun 20, 2005 6:02 pm ]
Post subject: 

yeah its at the point where the SMN ls is whoring them so bad we cant organize a CKD LS event because every time we do the SMN LS kills it earlier in the day we plan to do it.

Author:  arlania [ Mon Jun 20, 2005 6:45 pm ]
Post subject: 

Also these things take quite a few people if your not gonna do it with a bunch of bst or smn. Takes time to get people. I know CK planned to go each Wed. Why? Because we knew Vrtra would always be up because no one killed him. Now? Its impossible to know when they will be up and you cant get 40 ppl out there like nothing :neutral:

Author:  Volrath [ Mon Jun 20, 2005 8:58 pm ]
Post subject: 

you realize that the SMN only had 5-7 SMN on vrtra, and 43 people present, can't call it zerging, cause its not zerging with pets or people. its just a defined strategy that works, but nobody will admit to it cause they dont want to believe its doable with so few people. I could understand if we brought like 20 SMN and like 50 total people, but i did a /sea of the zone and there was 9 total SMN, and 3 or 4 were in adds parties.

Oh but i do agree id like the chance to actually kill the wyrms with my ls, thats sorta why i have avoided every jorm kill and still have yet to even get that title heh.

Author:  Madisonli [ Mon Jun 20, 2005 9:27 pm ]
Post subject: 

Yeah Vol is right about both those points, smn ls doesn't really zerg it at all. It took a ton of tries before we actually claimed the win. Things are very well organized, and very well executed. Nothing at all like jorm and Tiamat where you just throw 10 summoners at it randomly.

But then again I also truly do agree with rein and yarr as well, I guess 12 hours may not be all that much considering a normal ls will need to gather about 40 people and such, but atleast it is still a viable option, I wouldnt concider it to be 100% whored... (( yet )). And I know how everyone feels because i'm one of those people that would love to have a dalmatica as knows It probably will never happen because of the KFC/Walkure situation, and thats another reason the smn ls' attitude is begining to bother me. lol And believe me if I could I would tell smn ls to give other LS a chance, but its obvious they would not listen lol.

Author:  arlania [ Mon Jun 20, 2005 9:40 pm ]
Post subject: 

I may be off here but I think one of the reasons SE put in the wyrms and such was to add more HNM that may pull people like KFC and walk off the old ones. Its just kinda depressed it first off didnt work and 2nd we have a LS that will probably (read 10/1) start to whore these. Although we may have 12hours its not really a feasible time. That would be like but not the same as gathering 40-50 people in 6-8hrs to do dynamis Xarabard and take down DL. Also although some LS's may be most are not that big or dont have the right jobs.

Author:  Madisonli [ Mon Jun 20, 2005 9:52 pm ]
Post subject: 

Well actually from what I heard KFC is kinda bored with Land gods, and I think they are gonna be camping wyrms now. But apperantly Walkure just took their place in the land god scene heh.

Author:  arlania [ Mon Jun 20, 2005 9:54 pm ]
Post subject: 

Ive yet not to see KFC at a camp. I dont see many walkure as of late but I dont know if that has changed.

Author:  Volrath [ Mon Jun 20, 2005 9:58 pm ]
Post subject: 

walkure isnt walkure now, changed ls to bright orange pearl, "Staronions" or something

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