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Upcoming Changes to Ballista Rules
https://w.yarrthepirate.com/phpbb3/viewtopic.php?f=1&t=5579
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Author:  Pix [ Mon Jul 04, 2005 6:28 am ]
Post subject:  Upcoming Changes to Ballista Rules

Upcoming Changes to Ballista Rules

In mid-July, Ballista will undergo a series of rule alterations and additions.

-If one side of an official match is low on members, entry into that force will be possible even if a match is already underway. In this case, experience may still be gained if certain conditions are met, just as if the player had entered the match from the start.

-In the past, special rules have been adapted for Ballista matches. These include a special rule that adjusts the location of the two camps when the number of participants in a match is less than 40, and reduces the number of Rooks to two when there is a significant difference in the number of players on each side. Another rule allows each player to receive experience points for participating in an official match. Following the version update, these two methods of play will lose their status as special rules and become the norm for Ballista matches.

-The current system of "Open Entry" for official matches, in which all adventurers are allowed to join the force with the smallest number of participants, will be done away with and replaced by a system called "Temporary Entry," in which players may join a force regardless of allegiance. However, the player's entry will be temporary, and similar to Diorama Abdhaljs-Ghelsba's "Auto-Balance" feature, the players may be redistributed for balance when the match begins.

-In Ru'Lude Gardens, the player will be able to view Diorama Abdhaljs-Ghelsba's reservation status.

-The player will no longer be able to adjust Petra selection settings in Diorama Abdhaljs-Ghelsba, but when in possession of the new key item "Ballista Band," the player will be given the option of what to do with the first Petra quarried in Diorama Abdhaljs-Ghelsba and official Ballista matches. *The Ballista Band may not be used during Ballista Royale.

The FINAL FANTASY XI main page is frequently updated with news regarding mid-July's version update. Please check often for more exciting information!

FINAL FANTASY XI Development Team (7/4/2005)

http://www.playonline.com/ff11us/information/0704.html[/b]

Author:  Yarr [ Mon Jul 04, 2005 6:30 am ]
Post subject: 

I like some of those changes. Its nice to see that they arnt totally distroying Balista with all the changes.

Author:  Talisin [ Mon Jul 04, 2005 9:47 am ]
Post subject: 

I liek to seethat u can jon public mid way now. Too many times where i was like a min late to go sign up and had to sit around till next.

Author:  Tsusuwusu [ Mon Jul 04, 2005 5:02 pm ]
Post subject: 

Id like them to see sprint overwrite Gravity.

mmmk

Author:  Volrath [ Mon Jul 04, 2005 5:06 pm ]
Post subject: 

fuck that, gravity is my best shot at getting away from melee being gay and ganking the blm with 800 hp

Author:  Kwechi [ Mon Jul 04, 2005 5:24 pm ]
Post subject: 

The smart JP would be unkillable. They sprint in and shiv the mages then sprint away lol.

Author:  Tsusuwusu [ Mon Jul 04, 2005 10:49 pm ]
Post subject: 

I guess :S

havent seen you ballista in a while



make Dio thing


wheres Rein?



























/gank

Author:  Ponuh [ Mon Jul 04, 2005 11:18 pm ]
Post subject: 

Why the hell does SE make the most complicated names possible. Christ.

Author:  Kwechi [ Tue Jul 05, 2005 1:00 pm ]
Post subject: 

Yeah Tsu ive been doing no-cap balista with the JP's for points. If we get a few people together tonight Ill reserve dioramah.

Author:  Reinheld [ Tue Jul 05, 2005 2:39 pm ]
Post subject: 

You want a piece of this Tsu? BRING IT ON

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