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Feburary Version Update
https://w.yarrthepirate.com/phpbb3/viewtopic.php?f=1&t=8195
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Author:  Ketrebu [ Tue Jan 24, 2006 10:31 am ]
Post subject:  Feburary Version Update

Quote:
The upcoming version update is scheduled to take place in late February. A new form of Conflict, as well as an additional area in each of the regions of Dynamis, Temenos, and Apollyon will become accessible to the adventuring population. And don't forget the usual plethora of new quests and improvements to all aspects of the game.

The previously announced Treasures of Aht Urhgan expansion disc and the Xbox 360 Beta Test are both progressing on schedule. Keep an eye out for the latest developments!


FINAL FANTASY XI Development Team (01/24/2006)


Bear in mind that says "Form of Conflict", not a new area or addition to Ballista. Ballista was just one of the forms of Conflict, a training game used by the San d'Orians.

Also I wonder how adding new Temenos/Apollyon will affect how many chips you need to fight Ultima/Omega?

Author:  meloffxi [ Tue Jan 24, 2006 11:08 am ]
Post subject: 

I heard that some JP has a map that's the 5th floor of Temenos (one higher than Ultima).

Author:  Ketrebu [ Tue Jan 24, 2006 11:23 am ]
Post subject: 

I think they're going to make it so Ultima/Omega drop an extra chip once you kill them, and you can use the chip to enter a "Final" floor, which drops lots and lots and lots of coins.

It would solve all the "We don't wanna kill Ultima/Omega cuz we get no coins." problem. Omega gear can only even be worn by 3 jobs, call it a reward for the other 12 jobs.

Author:  Kaylia [ Tue Jan 24, 2006 12:18 pm ]
Post subject: 

That would be the logical reasoning someone normal would do, not SquareEnix :neutral: It will probably drop a new set of average item, after an extremly hard boss battle.


I wonder if Seltheius could be a new boss. Or maybe a fusion of Omega and ultima.

Author:  Kaylia [ Tue Jan 24, 2006 12:19 pm ]
Post subject: 

And I bet the new kind of conflict will involve clamming and mpk in Purgonos Island.

Author:  Eternus [ Tue Jan 24, 2006 12:28 pm ]
Post subject: 

Screw the clamming. I want MPK back. Well I hope the new Conflict PVP game is interesting. Probably CTF or something lame like that. I would rather have something be every man for himself instead of having sides. A dueling option like in WoW would be hot as well. Everyone flag PvP in Dragon's Aery ftw. We can all pvp over Fafhogg spawn. Losers get to HP and the winners get to claim.

Author:  Parade [ Tue Jan 24, 2006 1:52 pm ]
Post subject: 

i hope they screw up and crash the servers.























permanetly

Author:  Dmitry [ Tue Jan 24, 2006 5:30 pm ]
Post subject: 

ike wrote:
i hope they screw up and crash the servers.























permanetly


Yes please.

Author:  Armani [ Wed Jan 25, 2006 9:03 pm ]
Post subject: 

Eternus wrote:
Screw the clamming. I want MPK back. Well I hope the new Conflict PVP game is interesting. Probably CTF or something lame like that. I would rather have something be every man for himself instead of having sides. A dueling option like in WoW would be hot as well. Everyone flag PvP in Dragon's Aery ftw. We can all pvp over Fafhogg spawn. Losers get to HP and the winners get to claim.


lol, then it'd be a whole linkshell war at all the really good pops and it'd be so laggy there would be so many people that only the JP players would be able to kill anyone. You'd go in, everyone would pop on screen, lag slows down a bit and you see a JP elvaan tea bagging you.. that or you go as pld and keep pressing cure on yourself and maybe another JP will take that one out.

Author:  Sefier [ Wed Jan 25, 2006 9:13 pm ]
Post subject: 

Eternus wrote:
I want MPK back.



wasnt i called a "fag who likes to mpk",i guess im just not liked /emotear
but yeah i would like MPK back,sucks to see RMT get LoO and we not be able to do nothing,also suckss to see other BSt take your camp :/ i wish theyd put MPK back ; ;

Author:  Dmitry [ Wed Jan 25, 2006 9:30 pm ]
Post subject: 

Sefier wrote:
Eternus wrote:
I want MPK back.



wasnt i called a "fag who likes to mpk",i guess im just not liked /emotear
but yeah i would like MPK back,sucks to see RMT get LoO and we not be able to do nothing,also suckss to see other BSt take your camp :/ i wish theyd put MPK back ; ;


You MPK'd me on bst and didn't pay me for that raise you jerk D;

Author:  Metalmilitia [ Thu Jan 26, 2006 4:35 am ]
Post subject: 

Sefier wrote:
Eternus wrote:
I want MPK back.



wasnt i called a "fag who likes to mpk",i guess im just not liked /emotear
but yeah i would like MPK back,sucks to see RMT get LoO and we not be able to do nothing,also suckss to see other BSt take your camp :/ i wish theyd put MPK back ; ;


meh, Eternus means he wants it back for inside the LS and RMT. I mean, I think I speak for the whole LS when I say this, Ilm is a different person now, and I am scared of what might happen. And fuck, Kaylia quit (even just temp)....without MPK those two are bored, and it scares me

Author:  Eternus [ Thu Jan 26, 2006 9:42 am ]
Post subject: 

I was joking assclowns. I guess since that wasn't portrayed well enough through the use of text. I think the MPK patch was a good thing really. I was joking about the Fafnir thing.. I was making a joke that refers to another MMO but whatever.

MPK within the LS is funny, although some people don't like it and get pissed because they value their xp buffers. MPKing RMT is fun, but they usually start the MPK haha. Bleh this causes GMs to be called less and now they have more time to do their actual jobs.

Author:  Kaylia [ Thu Jan 26, 2006 1:27 pm ]
Post subject: 

Metalmilitia wrote:
Sefier wrote:
Eternus wrote:
I want MPK back.



wasnt i called a "fag who likes to mpk",i guess im just not liked /emotear
but yeah i would like MPK back,sucks to see RMT get LoO and we not be able to do nothing,also suckss to see other BSt take your camp :/ i wish theyd put MPK back ; ;


meh, Eternus means he wants it back for inside the LS and RMT. I mean, I think I speak for the whole LS when I say this, Ilm is a different person now, and I am scared of what might happen. And fuck, Kaylia quit (even just temp)....without MPK those two are bored, and it scares me



/pcmd add Metalmilitia
(Kaylia) TRRRRAAAIN

Author:  Sefier [ Thu Jan 26, 2006 7:14 pm ]
Post subject: 

MM...your avatar made me laugh.

Author:  Kioko [ Fri Feb 03, 2006 8:24 am ]
Post subject: 

a little more news from SE

Quote:
Synthesis Recipes

The following changes and additions will be made to synthesis recipes and items in the upcoming version update.

-Synthesis
In the previous version update, a special cooking ability was added to the key items available for purchase with guild points. Several new special synthesis skills such as this one are scheduled to make their debut in the February version update, along with all-new synthesis recipes.

Let's take a look at some of the new key items and synthesis goods.

-Key Item
-Concoction
An alchemy skill that allows the creation of solid medicine drops that have the same effects as their liquid equivalents.

Items that can be created through synthesis:

Smithing
- adaman kris

Goldsmithing
- shield plaque

Clothcraft
- Royal Squire's robe +1

-Changes to Synthesis Recipes
Changes will be made to the skills and items required for certain synthesis recipes. Please visit the relevant guild after the version update to find out more.

Affected synthesis recipes:

Clothcraft
- Yasha Sune-Ate
- Field Tunica
- Trader's Saio

Leathercraft
- Raptor Helm
- Wise Gloves
- Seer's Pumps

Cooking
- Dried Marjoram
- Dried Mugwort
- Carbonara
- Bataquiche
- Green Quiche
- Windurst Taco
- Tavnazian Taco

-Changes to Item Stack Numbers
The stack number for items used in the creation of arrows and bolts has been increased from 12 to 99. Several new synthesis recipes will be introduced to allow for greater quantities of these items to be created at one time, however the number created by existing recipes will remain the same.

-Items that will have their stack number increased:
beetle arrowheads/ horn arrowheads/ scorpion arrowheads/ demon arrowheads/ poison arrowheads/ sleep arrowheads/ karimata arrowheads/ fang arrowheads/ armored arrowheads/ gold arrowheads/ platinum arrowheads/ stone arrowheads/ bone arrowheads/ iron arrowheads/ silver arrowheads/ fire arrowheads/ ice arrowheads/ lightning arrowheads/ bronze bolt heads/ mythril bolt heads/ darksteel bolt heads/ blind bolt heads/ acid bolt heads/ holy bolt heads/ venom bolt heads/ bloody bolt heads/ sleep bolt heads/ chocobo fletchings/ Yagudo fletchings


http://www.playonline.com/ff11us/inform ... 60203.html

Author:  Mikola [ Fri Feb 03, 2006 12:06 pm ]
Post subject: 

well... the new stacking stuff is going to make alot of happy RNGs

just carry around a stack of ingredients and that's what? 33 stacks of bolts/arrows non-HQ?

Author:  Bob [ Fri Feb 03, 2006 12:16 pm ]
Post subject: 

Hot shit. Ammo prices should drop due to this (i mean, come on. 6-8k for a stack of acid bolts?)

Now if only SE would allows people to make their own quivers instead of having to go to an NPC.

Author:  Matti [ Fri Feb 03, 2006 12:18 pm ]
Post subject: 

Kinda cool but still lame. I carry 2 stacks of Bloody and Sleep bolt heads, 1 stack of acid, and lot of lumber. Now I only have to take 1 stack of each but they didn't say anything about making Ash Lumber stack to 99 as well...

Author:  Pazradym [ Fri Feb 03, 2006 12:21 pm ]
Post subject: 

Ammo prices: down, Earth crystals: holy crap up!

needing 8+ stacks of crystals to go through 1 stack of ingredients is gonna be brutal >.<

guess I should go get a few more jeuno mules as i'm gonna have to really mass produce arrows to get any money out of it now -_-; oh well

Author:  Navyr [ Sun Feb 12, 2006 12:05 am ]
Post subject: 

Quote:
Omega gear can only even be worn by 3 jobs, call it a reward for the other 12 jobs.




id call it long over due gear for the people who help kill gods and kirin and get nothing but maybe a sword from seriyu. and the other 12 jobs and assist is getting the gear and cheer them on.

Author:  Xiona [ Sun Feb 12, 2006 12:10 am ]
Post subject: 

doesnt matter SE is long over due to make a set of gear that makes king abj gear look weak, as well as harder HNM that drop this gear (fuck the wyrms, we want loot not fluff)

Author:  Dmitry [ Sun Feb 12, 2006 12:31 am ]
Post subject: 

Yeah I heard there's some new form of ballista coming in this update :roll:

Author:  Jimbean [ Sun Feb 12, 2006 4:03 am ]
Post subject: 

Dmitry wrote:
Yeah I heard there's some new form of ballista coming in this update :roll:


yeh it's called brenner and there's a whole nother thread about it with all the details..

Author:  Caduceus [ Tue Feb 14, 2006 3:15 am ]
Post subject: 

http://www.playonline.com/ff11us/inform ... 60214.html

Quote:
Take a look at the exciting new content scheduled for the upcoming version update.

- The Sequel to "Storms of Fate"

The quest "Storms of Fate," which brought players into direct conflict with the mighty Bahamut, was introduced in the December 2005 version update. This February, prepare for the next chapter in this epic story with a new quest to challenge the most powerful of adventurers.

*The Rise of the Zilart and Chains of Promathia expansion discs must be installed and registered in order to undertake this quest. Certain storyline progression in both expansion discs is also required.

- Prime Avatar Battles

Up until now, there have been other quests that allowed players to test themselves in battle against the prime avatars. In this new quest, however, the protectors of the protocrystals will be stronger than ever before, requiring adventurers to rethink old strategies.

This quest will allow a maximum of 18 people to take the field against these more powerful manifestations of the avatars.

Quests that hint at adventures to come, as well as many other additions, await you in the February version update.

FINAL FANTASY XI Development Team (02/14/2006)


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Alot of these new quests, like Limbus, for example hint at upcoming plot points for Aht Urghan. Talk about hype machine irl.

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