Something to piss you off: Right now, as I sit here sipping a chilled mimosa and you glued to your monitor, Kotaku's Mark Wilson is playing Twilight Princess. (Actually, he's probably dreaming about what he played today, but still.) What does he think? No clue. Seriously. Why? Nintendo of America has embargoed it until Friday.
Something else to piss you off: Right now, millions of Japanese people are reading in depth hands-on reviews of Twilight Princess, reviews that you cannot. Why?
To piss you off.
The good news. These early Japanese impress indicate that the game is gonna rock. There's Link. A wolf. And pure goodness, apparently. So. I'll dive in, try to highlight what Game Watch Impress and Famitsu, both of which got to try the game out on October 27 in Tokyo, said about the way it looks and how it plays. I've heard there's a lag, but didn't see that mentioned. Maybe it was there, and I missed it. If so, feel free to add anything I missed in the comments section. Onwards!
Game Watch Flicking or shaking it causes Link to attack. Game Watch noted that the controller is light and does not cause the wrist to get tired after extended play. Play is intuitive, and Link moves smoothly. Controlling Wolf Link is like controlling human Link. The game's graphics, they liked them. The site states, "Controlling Link and moving the controller and seeing Link synchronize with the movements was a different kind of exhilaration from anything out there." Game Watch calls the one-two compatibility punch of Twilight Princess and the Wii-mote "preeminent." In short, they dug it. Famitsu The website writes, "The oneness with the character has improved greatly than a past controller." Take mini games, like fishing, which are done with the Wii remote. They called the Wii-mote operation "more intuitive." Buttons are for things like jumping. While the new controller and nunchaku are for moving and attacking. Likewise, they couldn't say enough good things about the game. The November 10th issue of Famitsu will feature a more in-depth look on paper. So you can touch it. Mark Wilson's impressions will be here on Friday.
anyone who gets the gamecube version is a fool ;p
i really say that because miyamoto says he cant go back to playing it on GC because he enjoys the wii version so much
Last edited by Tomake on Sat Nov 04, 2006 2:42 am, edited 1 time in total.
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