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 Post subject: Warrior Talent build...
PostPosted: Tue Nov 16, 2004 11:44 pm 
Easy Prey
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I'm trying to figure how to arrange my talent tree. Here's what I came up with. Tell me what you think of it.


ARMS
--------
Heroic Strike (3)
Rend (3)
Charge (2)
Tactical Mastery (5)
Thunder Clap (3)
Overpower (2)
Deep Wounds (2)
Anger Management
2H Specialization (5)
Axe Specialization (5)
Sweeping Strikes
Mortal Strike




PROTECTION
-----------------

Taunt (2)
Sunder Armor (2)



FURY
-------

Booming Voice (4)
Battle Shout (5)
Cleave (2)
Execute (2)
Inner Rage (1)



Yes, I'm noob. Thats why I'm asking opinions :) Trying to do my homeworks before retail next week.

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 Post subject:
PostPosted: Wed Nov 17, 2004 8:07 am 
(Tarutaru) (Dream) (Man)
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I don't think u have to worry to much about planning till lvl 60.

Im sure by the time you are lvl 60 you would easily have the 1 G to spend to reset ur talents and try out different trees.

At lvl 20 I find it pretty easy to earn 1 G.


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 Post subject:
PostPosted: Wed Nov 17, 2004 8:23 am 
The Last Dragoon
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So far, I think tree reset is only for beta.


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 Post subject:
PostPosted: Wed Nov 17, 2004 9:00 am 
(Tarutaru) (Dream) (Man)
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oooh, if htat is the case... then... Hmmmmm


hmmmm


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 Post subject:
PostPosted: Wed Nov 17, 2004 9:19 am 
Easy Prey
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I don't think it is just for beta since it has a cost now. Before you could just go to a "Talent Master" and he'd reset them for free. Now they have a gold cost and your class trainer resets them. So I think it's staying.

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 Post subject:
PostPosted: Wed Nov 17, 2004 9:48 am 
The Last Dragoon
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Sorry, I might be wrong. It's just something that I had read before that said explicitly that the reset function would only work for beta. However, seems that the resetting feature is widely supported and will make it into retail in 1 form or another(via quest activation or npc).


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 Post subject:
PostPosted: Wed Nov 17, 2004 12:04 pm 
Decent Challenge
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I've never check into the warrior perspect of WOW since I don't plan on to play one. However, this is my preference for a tank build warrior from a priest point of view.

1. Taunt, ae Taunt. Dump all of your points into those until they max.
2. HP, hp regen, sta. Again, top those out if possible.
3. dmg, if you decide to be in party as a tank not a dmg warrior, then this is what you'll worry about the less. It's not a bad thing to max it out, but if you can't, I'd say go with the previous 2 and put whatever leftover into this.

Again, there are many ways to be efficent in this game, so do some research and build your char the way you want it. It's "your" char so the most important thing is how you'll like it not how some other people think.


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 Post subject:
PostPosted: Wed Nov 17, 2004 1:00 pm 
Easy Prey
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Ok, I found a talent build on wowvault and the build I made is totally wrong. If we can reset the talent tree, then that would be amazing.

Edit : New Template :

Saved Template

Class: Warrior
Level: 60


--------------------------------------------------------------------------------

Arms Talents (32 points)


Improved Heroic Strike - 3/3 points
Reduces the cost of your Heroic Strike ability by 3 rage points.


Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.


Improved Charge - 1/2 point
Increases the amount of rage generated by your Charge ability by 3.


Tactical Mastery - 5/5 points
You retain up to 25 of your rage points when you change stances.


Improved Thunder Clap - 3/3 points
Increases the damage done by your Thunder Clap by 25%.


Anger Management - 1/1 point
Increases the time required for your Rage to decay while out of combat by 30%.


Deep Wounds - 2/3 points
Your critical strikes cause the opponent to bleed, dealing 40% of your melee weapon's average damage over 12 seconds.


Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed weapons melee weapons by 5%.


Sweeping Strikes - 1/1 point
You next 5 melee weapon swings strike an additional nearby opponent.


Axe Specialization - 5/5 points
Increases your chance to get a critical strike with Axes by 5%.


Improved Hamstring - 2/2 points
Increases the movement slow effect of your Hamstring ability by 20%.


Mortal Strike - 1/1 point
A vicious strike that deals 200% weapon damage and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.



Fury Talents (19 points)


Booming Voice - 5/5 points
Increases the duration of your Battle Shout and Demoralizing Shout by 50%.


Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.


Unbridled Wrath - 1/5 point
Gives you a 8% chance to generate an additional Rage point when you deal melee damage.


Improved Battle Shout - 5/5 points
Increases the Attack Power bonus of your Battle Shout by 25%.


Improved Cleave - 3/3 points
Increases the bonus damage done by your Cleave ability by 60%.



Protection Talents (0 points)


None




I dont plan on focusing on tanking. I wanna be DD.

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 Post subject:
PostPosted: Wed Nov 17, 2004 5:14 pm 
Tough!
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used to be a beta only thing but afaik its staying and trainers can reset it :) i think its a good move saves having the same job twice to play it from different prospectives cause talents make a huge diff to your char

btw looking good for war stats :)

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