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Joined: Sat Dec 11, 2004 4:24 am Posts: 1593 Location: Reflecting...
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Continuation on Archer Vs. Mobs & NM (do stats/arrows matter?)UPDATESo now in continuation of more additional testing Ringo Noyamano (Trabia) of CKD decided to venture out and do some testing of his own...Ringo mainly tested certain stats by equipping rings and whatnot as a R34 Archer against an R34 mob with a "Koko Bow" Kokoroon's NestpickerFinal ThoughtsI will conclude my final thoughts of this testing at the top of this section and the testing of the NM tests at the bottom. Throughout the tests Ringo was messaging what felt right, or more accurate, or how critical hit rate or accuracy "felt" higher when equipping "this" and "that" but the numbers don't lie in the end. The only real factor to consider is how many hits it took to kill the mob (usually between 8 & 15 hits of a mob of the same rank) and the average number (mean) of DMG factored in against the mob. Most of my final thoughts don't really deviate from the archer tests in the post above. DEX looked like it did horrible. Equipping silver arrows upped damage by an average of about 10 points as predicted. What is different is the outlier of data in the STR category. Ringo's damage doesn't seem as marginal when he had warped arrows and added STR (186.45 in 11 hits) in comparison to just no change in stats and having warped arrows (187.36 in 11 hits). In fact he actually did worse by adding STR. However, let's look at when the silver arrows got equipped. Ringo raised his average damage a decent amount (212.9 in 10 hits) by upping his STR and equipping silver arrows. So what happened here? I'll take away 10 points for the silver arrows equipped but damage would still be an above average 200+. Average damage was usually between 185 - 195 points of damage in 11 hits so maybe he just got really lucky but factoring STR has now just proved tricky. If someone wants to seriously go all out damage-dealer is it worth it to waste all your slots for accessories and stats on STR or to assign a ton of attributes to STR? At the moment I do not really think so but I can not say that with absolute certainty. Regardless, STR "may" or "may not" be an important stat to consider....but when making an argument against someone with a VIT build (which at the moment breaks everything by allowing an insane survivability against anything) this is gonna need more testing... *sigh Below are his findings and my thanks to him and his tests: Round 1 - Koko Bow & Warped ArrowsEntries - 235,212,206,205,214,204,213,146,144,147,135 Total Numbers (hits) – 11 Total Damage - 2061 Mean/Average – 187.36 Median - 205 Mode - N/A or all numbers Std. Dev. – 34.56 "Barrage" DMG - 572 Round 1a - Koko Bow & Silver ArrowsEntries - 247,220,207,182,220,205,200,153,149,154,158 Total Numbers (hits) – 11 Total Damage - 2095 Mean/Average – 190.45 Median - 200 Mode - 220 Std. Dev. – 31.76 "Barrage" DMG - 614Round 2 - Same gear + Warped Arrows + 20 STREntries - 213,203,205,219,210,200,206,149,150,150,146 Total Numbers (hits) – 11 Total Damage - 2051 Mean/Average – 186.45 Median - 203 Mode - 150 Std. Dev. – 28.92 "Barrage" DMG - 595 Round 2a - Koko Bow & Silver Arrows + 20STREntries - 234,231,239,222,238,239,181,177,188,180 Total Numbers (hits) – 10 Total Damage - 2129 Mean/Average – 212.9 Median - (222+231)/2 = 226.5 Mode - 239 Std. Dev. – 26.19 "Barrage" DMG - 726Round 3 - Same gear + Warped Arrows + 20 DEXEntries - 208,201,189,195,189,201,193,209,138,143,133,138 Total Numbers (hits) – 13 Total Damage - 2137 Mean/Average – 178.08 Median - (189+193)/2 = 191 Mode - 138,189,201 Std. Dev. – 29.05 "Barrage" DMG – 552 Round 3a - Koko Bow & Silver Arrows + 20 DEXEntries - 217,213,194,247,220,193,218,147,142,146,138 Total Numbers (hits) – 11 Total Damage - 2075 Mean/Average – 188.64 Median - 194 Mode - N/a or all numbers Std. Dev. – 36.91 "Barrage" DMG - 573Round 4 - Same Gear + Warped Arrows +10 STR & +10 DEXEntries - 212,201,201,201,229,199,196,140,140,140,133 Total Numbers (hits) – 11 Total Damage - 1992 Mean/Average – 181.09 Median - 199 Mode - 140, 201 Std. Dev. – 33.52 "Barrage" DMG – 553 Round 4a - Koko Bow & Silver Arrows +10 STR & +10 DEXEntries - 225,210,216,212,253,208,195,146,177,180,142 Total Numbers (hits) – 11 Total Damage - 2164 Mean/Average – 196.73 Median - 208 Mode - N/A or all numbers Std. Dev. – 31.79 "Barrage" DMG - 645VS NMRound 1 – Phaia Vs Crab Bow & Warped ArrowsEntries - A lot 321,328,366,141,140,174,178,123,220,105,145,84,83,80,108,143,111,113,147,110,149,187,130,340,138,138,127,191,135,91,94,95,96,164,117,108,113,114,108,207,152,147,137,134,123,151,114,109,114,117,342,136,152,133,133,144,149,145,133,131,128,127,147,139,122,150,146,306,142,133,122,118,204,114,111,111,115,148,82,85,84,87,112,114,117,266,111,118,115,117,108,108,117,157,118,115,110,113,117,182,136,122,120,236,113,108,115,145,113,112,191,142,116,114,112,107,145,187,149,147,144,139,331 Total Numbers (hits) – 123 Total Damage - 17,538 Mean/Average – 142.59 Median - 127 Mode - 108,114,117 Std. Dev. – 55.97 Round 2 – Phaia Vs. Crab Bow & Obsidian ArrowsEntries - A lot 324,361,303,156,149,124,128,112,216,88,88,87,117,109,151,276,117,119,120,118,159,139,145,120,129,152,136,158,205,149,141,158,144,116,112,114,119,157,156,150,198,152,316,134,128,112,112,118,120,90,85,88,83,87,118,123,116,121,245,117,118,114,122,155,153,115,111,148,184,137,97,97,93,93,120,117,115,120,115,111,359,143,171,134,116,145,141,104,98,100,173,121,115,148,142,123,119,111,120,117,233,116,123,117,161,119,114,122,163,156,163,344,146,139,164,160,111,111,107,111,114,116,111 Total Numbers (hits) – 123 Total Damage - 17,341 Mean/Average – 140.98 Median - 121 Mode - 111 Std. Dev. – 53.93 Round 3 – Phaia Vs. Crab Bow & Silver ArrowsEntries - A lot 309,374,302,151,194,142,128,152,127,95,88,92,88,156,163,143,176,117,118,120,120,153,167,199,155,149,104,106,108,108,301,152,141,139,134,152,161,121,219,158,165,146,143,96,90,95,155,122,125,114,117,263,124,117,117,116,114,156,203,119,114,118,116,216,199,145,140,293,152,157,120,123,116,237,120,114,118,120,116,117,123,86,89,93,361,146,139,139,133,116,122,123,114,114,120,91,86,89,90,85,123,164,152,144,294,127,117,120,165,170,294,157,161 Total Numbers (hits) – 113 Total Damage - 16,577 Mean/Average – 146.70 Median - 127 Mode - 120 Std. Dev. – 57.19 Round 4 – Phaia Vs. Crab Bow & White Coral ArrowsEntries - A lot 272,258,265,99,90,105,104,91,257,80,80,74,80,83,78,80,106,83,273,109,108,101,103,89,84,75,111,83,80,84,80,266,76,80,76,77,108,98,90,95,87,106,78,226,74,74,78,109,81,81,104,87,84,106,102,113,397,103,95,94,81,83,77,82,77,83,92,95,91,90,93,107,141,300,91,105,112,106,276,89,109,100,100,103,108,105,94,78,81,81,101,83,83,75,76,75,77,384,133,100,101,97,97,92,88,75,82,84,89,89,75,77,75,81,81,257 Total Numbers (hits) – 116 Total Damage - 12,867 Mean/Average – 110.92 Median - (90+91)/2 = 90.5 Mode - 80, 81, 83 Std. Dev. – 62.79 Round 5 – Phaia Vs. Crab Bow & Blue Coral ArrowsEntries - A lot 267,249,251,95,93,82,78,83,77,241,69,75,72,70,82,83,77,80,273,84,79,82,84,77,82,83,112,99,118,93,85,85,85,83,80,105,316,101,84,109,106,109,95,96,92,94,95,88,88,83,77,276,76,77,82,106,101,92,105,104,106,96,105,89,78,88,118,107,373,94,93,91,88,114,101,101,96,87,237,108,77,73,77,75,80,84,81,82,81,102,83,80,104,102,98,96,85,82,84,111,138,137,90,113,112,82,94,90,96,93,87,80,86,85,79,81,76,361,96,99,94,87,226,80,84,82,104,107,97,130,87,78,78,75,80 Total Numbers (hits) – 135 Total Damage - 14,336 Mean/Average – 106.19 Median - 89 Mode - 82 Std. Dev. – 54.76 Round 6 – Phaia Vs. Crab Bow & Red Coral ArrowsEntries - A lot 272,275,285,108,100,99,94,85,87,81,233,78,77,73,72,78,86,86,81,300,84,79,85,86,85,111,107,132,102,96,87,91,96,97,90,91,81,83,83,81,81,80,87,77,111,83,73,71,77,74,79,80,106,80,107,381,134,91,85,79,152,107,113,104,102,92,85,85,79,92,88,91,94,82,84,106,104,101,91,249,79,79,86,80,84,309,114,105,95,92,90,80,112,101,98,94,91,80,79,74,77,291,108,87,84,83,83,83,113,110,113,111,101 Total Numbers (hits) – 113 Total Damage - 12,100 Mean/Average – 107.08 Median - 90 Mode - 79 Std. Dev. – 56.15 Final ThoughtsOh my! Not a lot of massive ARCHER buffing or anything done against Phaia vs. my 50 CON sticking DoTs and Krellis Klump on ARC with just the standard "pew pew." Though each battle most likely varied slightly this was the data taken and we didn't change much as we tried to just take the hog down in normal fashion with the exception of Krellis not stacking "Ferocity", "Raging Strike," and other helpful abilities in order to get the most accurate data on arrows alone. I am almost disappointed to report that lower tier arrows are causing higher average damage. One can buy 999 warped arrows for about 3k gil from an NPC vs. spending thousands for higher tier arrows and this is just bad news for crafters and also for the game as well. I mean for rounds 1 - 3 to cause more damage than rounds 4 - 6 made me a even more frustrated at how things are as of this post. My thanks to all Krellis for his participation and disappointing report.
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Krellis Round 4.png [ 2.15 MiB | Viewed 1904 times ]
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Krellis Round 5.png [ 1.48 MiB | Viewed 1904 times ]
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Krellis Round 6.png [ 3.71 MiB | Viewed 1904 times ]
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Last edited by Supafly on Mon Jun 06, 2011 8:44 am, edited 24 times in total.
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