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PostPosted: Mon Oct 10, 2005 3:56 pm 
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Eromenos wrote:
nashira gages
DEF:18 Magic Accuracy+3 Enmity-4
Avatar perpetuation cost -1
Haste+1%

nashira crackows
DEF:13 Elemental magic skill +5
Summoning magic skill +5
Magic Accuracy+2 Haste+1%

nashira seraweels
DEF:30 Divine magic skill +5
Enfeebling magic skill +5
Magic Accuracy+3 Haste+2%

nashira turban
DEF:19 Magic Accuracy+5 Enmity-5
Haste+2%
Spell interruption rate down 10%

nashira manteel
DEF:41 Healing magic skill +5
Dark magic skill +5
Magic Accuracy+5 Haste+3%

these i find interesting could these be BLU AF1 or 2? Or like a God armor for mages since the sky god set doesn't apply to mages


BLU/SMN o.o;

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PostPosted: Mon Oct 10, 2005 4:01 pm 
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Nashira set more than likely uses the Sha'ir set's models. :(

I'm a tad curious about how BLU will be handled. Such as if it will have normal af set quests, or if it will have af in dynamis at all. Some how I doubt it but would be interesting to see how they handle that in the future. :)


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PostPosted: Mon Oct 10, 2005 4:02 pm 
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Nashira and Ninurta sound strangely similar

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PostPosted: Mon Oct 10, 2005 4:03 pm 
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it seems to apply allittle to every mage job. that's why i'm so currious as to it.

Then again it's probably crafted, with the items dropping off of something that 20 smns can go whore out and never see the items to get it lol

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PostPosted: Mon Oct 10, 2005 4:05 pm 
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Ketrebu wrote:
They're all level 71-75 to equip, generally in the same order as your AF1 was at 52-60, similar to AF2 pieces were. The Warlock's Tabard +1 is level 74.


But are the very minor differences between af 1 and af 1 +1 really worth it? Does it look a bit different?

Umm are the items insanely difficult to farm? If so then is it really worth even bothering?

Think about that for a sec, if its anything like dynamis then, we'll be going thru the trails that dynamis gave us. Do we have the patience? Just to go in hopes of getting the items we need to use our af +1 verisons that hardly are any different from our old af1.

I don't know i feel a bit disappointed. Unless this limbus zone offers another incentive, I.E dynamis currency ( to which would help ease the tense market of currency as is) i don't see this being very popular

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PostPosted: Mon Oct 10, 2005 4:07 pm 
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Gallant Surcoat
DEF:47 HP+20 VIT+4
Divine magic skill +5
Enmity+2

Gallant Surcoat +1
DEF:55 HP+20 VIT+6
Divine magic skill +8
Enmity+2

Meh, +2 VIT and a few more DEF is better than nothing I guess. I feel like I've been wearing this same damn body piece for 18 months. More than likely because I have. Koenig still blows it out of the water. They could have at least upped the HP on it.


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PostPosted: Mon Oct 10, 2005 4:08 pm 
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gayest update ever haha

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PostPosted: Mon Oct 10, 2005 4:08 pm 
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Matti wrote:
Kazekuro wrote:
Quote:
temple crown +1
DEF:23 HP+16 MND+8
Enhances "Focus" effect
HP recovered while healing +1

temple hose +1
DEF:31 HP+18 MND+4
Guarding skill +15
"Counter"+3


o_o Yes, please. ^^


Yay! Leg armor with +MND!


Yeah, and that HP recovered thing is great too. . . with that Pole from Swamfisk you could recover HP easier if soloin' :)

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PostPosted: Mon Oct 10, 2005 4:09 pm 
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if it does drop currency it would be easier for LS to farm currency for members since it's only 18 people. and it's definatly easier to grab 18 people and go than it is 30+

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PostPosted: Mon Oct 10, 2005 4:09 pm 
Youre a Crappy HNM like Roc or something
Youre a Crappy HNM like Roc or something
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warlock's tights +1
DEF:33 MP+18 MND+5
Healing magic skill +10
Enhancing magic skill +15

Only thing that caught my eye. The rest of it I could care less about.

Seriously, they should've upped the Elemental skill on the hat.

I agree with Ilm, gayest update ever.


Last edited by Shadowstalker on Mon Oct 10, 2005 4:11 pm, edited 1 time in total.

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PostPosted: Mon Oct 10, 2005 4:09 pm 
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I would like to see what the mnk or blm body would be like....with today's prices on both weskit and SH, it wouldn't be hard to let them go ;p

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PostPosted: Mon Oct 10, 2005 4:11 pm 
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af1+1 hat for blm seems alittle better, and since they seem to be changing some jobs af quite a bit like wars would be cool with they tweaked blm body and shit

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PostPosted: Mon Oct 10, 2005 4:15 pm 
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so umm when can we play?

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PostPosted: Mon Oct 10, 2005 4:15 pm 
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I want to see Fighter's Lorica+1. It will have something like 55def, 8-9vit, 8-9enmity and some hp. Fighter's boot+1 might be nice too depending how good double attack enhencement will be.

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PostPosted: Mon Oct 10, 2005 4:16 pm 
Youre a Crappy HNM like Roc or something
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Eromenos wrote:
af1+1 hat for blm seems alittle better,


To me it's like paying 10 mil for a mahamta Hpl. as opposed to like 300k for nq. It just seems like too much of a hassle to be worth it. Hell a nq demon's helm has the same INT as this, and MP isn't really too much of a concern.


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PostPosted: Mon Oct 10, 2005 4:18 pm 
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yeah but more int and more -enm is nice over demon helm

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PostPosted: Mon Oct 10, 2005 4:18 pm 
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Eromenos wrote:
nashira gages
DEF:18 Magic Accuracy+3 Enmity-4
Avatar perpetuation cost -1
Haste+1%

nashira crackows
DEF:13 Elemental magic skill +5
Summoning magic skill +5
Magic Accuracy+2 Haste+1%

nashira seraweels
DEF:30 Divine magic skill +5
Enfeebling magic skill +5
Magic Accuracy+3 Haste+2%

nashira turban
DEF:19 Magic Accuracy+5 Enmity-5
Haste+2%
Spell interruption rate down 10%

nashira manteel
DEF:41 Healing magic skill +5
Dark magic skill +5
Magic Accuracy+5 Haste+3%

these i find interesting could these be BLU AF1 or 2? Or like a God armor for mages since the sky god set doesn't apply to mages


In the update page, they show a pic of the Limbus NPC and this sounds like what they show him wearing (a version of Shairs) so... yeah... Gages are hands or feet? (hands yay) Want those...

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Last edited by Lyndis on Mon Oct 10, 2005 4:24 pm, edited 1 time in total.

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PostPosted: Mon Oct 10, 2005 4:21 pm 
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Slyphin wrote:
I would like to see what the mnk or blm body would be like....with today's prices on both weskit and SH, it wouldn't be hard to let them go ;p


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PostPosted: Mon Oct 10, 2005 4:23 pm 
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The good thing about Limbus is now u can offset Dynamis and Limbus farming days for a grand total of 4 events a week woot. :neutral:

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PostPosted: Mon Oct 10, 2005 4:24 pm 
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They did something useful with the rogue's bonnet instead of just int+3 or w/e

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PostPosted: Mon Oct 10, 2005 4:26 pm 
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I spotted these just under the "Sins" and "Auras" in the DAT files...

Omega's Eye
Omega's Heart
Omega's Foreleg
Omega's Hindleg
Omega's Tail

Ultima's Cerebrum
Ultima's Heart
Ultima's Claw
Ultima's Leg
Ultima's Tail


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PostPosted: Mon Oct 10, 2005 4:31 pm 
Youre a Crappy HNM like Roc or something
Youre a Crappy HNM like Roc or something
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Eromenos wrote:
yeah but more int and more -enm is nice over demon helm


-Enmity isn't going to do much when you're casting spells for 1k+ and MBing for 1800+. lol


Last edited by Shadowstalker on Mon Oct 10, 2005 4:34 pm, edited 1 time in total.

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PostPosted: Mon Oct 10, 2005 4:32 pm 
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Picture of every armor

http://img.photobucket.com/albums/v520/Kaylia/armor.jpg

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 Post subject:
PostPosted: Mon Oct 10, 2005 4:33 pm 
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*squints* is it my imagination or do they look exactly the same?

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PostPosted: Mon Oct 10, 2005 4:34 pm 
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Lyndis, the gages are hands. nice to macro in instead of carby mitts

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