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PostPosted: Tue May 16, 2006 8:10 pm 
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for PvE, especially if you plan on doing BWL, wand spec owns.

If you will only be doing MC, then don't get it.

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PostPosted: Wed May 17, 2006 8:06 am 
Star-Spangled Subligar
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not interested in the wand spec. Id rather have the (even if slightly) chance of resisting some harmfull effects.

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PostPosted: Wed May 17, 2006 6:44 pm 
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I see. Well, martyrdom is kind of pointless, since if you get hit in end game raids you are probably dead already. :lol:

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PostPosted: Wed May 17, 2006 10:03 pm 
Devourer of Souls~
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Karta wrote:
I see. Well, martyrdom is kind of pointless, since if you get hit in end game raids you are probably dead already. :lol:



True enough ( and even in the fights where priests get hit, martyrdom still accomplishes nothing) but he plays on a pvp Realm, and Martyrdom will save his ass repeatedly in Pvp, even though he might not even notice. that 20% chance to resist interupts, pure gold Vs warrior pummel and even CS from mages.

He wants that nod to pvp thats fine for his spec. If he was truly hardcore pve though he'd put it into silent resolve rather than Wand spec.


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PostPosted: Thu May 18, 2006 5:24 am 
Star-Spangled Subligar
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Martyrdom atually kicked in three times that I have noticed and saved me. Twice in PVP and once in PVE.

Whats nice is that it even goes off when I have my PW:S up. It went off when I had a rouge jump me and I was able to heal myself while he attacked, then fear him away and I escaped.

It sucks not being shadowspec because I now cant kill anyone lol, er I dont know how to kill anyone yet.

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Last edited by Yarr on Thu May 18, 2006 11:14 am, edited 1 time in total.

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PostPosted: Thu May 18, 2006 10:40 am 
(Tarutaru) (Dream) (Man)
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Yeah, both martydom and the 25% crit heal are def. great pvp talents. That build makes for a good mix of pvp/pve. Will save you money from respeccing between raids to do pvp :)


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PostPosted: Thu May 18, 2006 6:06 pm 
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every priest in Wow thinks they gotta go into holy/dsc spec for the endgame which believe it or not is a buncha BS

If your end-game guild has a fairly good amount priests alrdy then an all out face-melting vampiric embracing dot tossing shadow priest would be a welcome addition, My guild just starting a bit of the work on ZG and so far by the time I hit 60 I'll be one of 2 priests specced as shadow. Since we should have the shammies, druids, and extra priests I plan to keep melting faces ;p


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PostPosted: Thu May 18, 2006 6:13 pm 
Star-Spangled Subligar
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I dont "Feel like i have to" do this. I actually always liked being the healer. Being a shadow spec was just like a bonus for a while. Ive always played Healers or Healer Hybrids so Priest in any spec suits me perfectly.

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PostPosted: Thu May 18, 2006 6:14 pm 
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yea u should stay healer then since u sucked at drg in ffxi ;p


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PostPosted: Thu May 18, 2006 8:54 pm 
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If your guild is just starting ZG, you arn't in a position to say anything about End Game Guilds.

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PostPosted: Thu May 18, 2006 9:54 pm 
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Kirana wrote:
If your guild is just starting ZG, you arn't in a position to say anything about End Game Guilds.


ouch, that hurt, ok I'll shut up now, if what I said was absolutely totally wrong which (if I'm not mistaken), isn't ;p

And Yarr should know I was messin' with him, I mean I sucked at drg more, I think I lvled it to about 15 before i retired :lol:


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PostPosted: Thu May 18, 2006 11:39 pm 
Devourer of Souls~
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While there's room for an ShadowSpec priest in endgame raids, odds are on a pvp server at least that given half a chance a lot of the priests in your guild would spec shadow. As the new guy you hardly have any seniority to take the more "fun" spec.


Anyway just saying yarr won't have seniority to have the established members let the newbie "slack off and DPS" while they heal. Especially in harder zones, and even if Yarr was healing with his shadow spec.


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PostPosted: Sun May 28, 2006 12:16 pm 
Star-Spangled Subligar
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Currently Spec
http://www.wowhead.com/talent/?dxrMsVVoZbxtccoa

New Spec
http://www.wowhead.com/talent/?dxT0sVVaobjt0cb



This is my reason for dumping these talents.

Spirit of Redemption
This realy isnt as cool as I thought it was going to be and I should have just not put a point into it (as vurin's template didnt) as recomended. I could get maybe 2 healing(or 2 aoe) spells off or 3 quick heals.
I dropped this because I just never really could turn a situation around. Chances are if I died my two heals were only going to delay the eventual wipe of the group. In some occations this came in handy, but not enough.

Spiritual Guidance
I actually read a lot of things people said about this. I now agree that it just isnt worth it. At the most I could have 400 mana and 20% of that is only 80. Also, I would like to ballance my stats out. I use to spout out in FFXI that I like a ballance of HP and MP, I want to have a ballance of Int and spirit. That means I'll probably have 300-350 spirit.

Martrydom
I really didnt like this at all. I mean really if someone is getting a crit hit on me its going to do like half my HP and when Im being hit I press "fade" not a heal on myself. This almost never came in handy. I think it saved me once in PvP, but Id rather put the two points from this into Silent Resolve. That way Im getting agro even less.

Inspiration
OK I didnt like the idea of this one to start with and I liked it even less after getting it. I almost never saw the crit go off and I almost never noticed a difference when it did. Two points for this are much better in Searing Light.


Reasons for spec'ing in new talents.


Force of WillHonestly yeah the points from FoW would probably be better in SG, but I need 4 points to get 30 points for PI. Also I am on a PvP server and since respecing I am getting my ass kicked by anyone (as a Shadow Priest I could take out almost anyone but warlocks).

Power Infusion
I realize this spell only lasts 15 seconds but thats enough time to get 2-3 nukes off. While Im not really "sold" on this ability I cant help but feel its better than SoR and SG.




So Looking at my old spec and my new spec I get to keep all the things I really liked from my new spec. Of all the things I liked from my spec and add some new things. I do wonder how much of a healing difference I am going to lose out on. I do think that PI should make up for the difference while giving me more of an edge should I decide to get into PvP more.

Keep in mind I have all my gear aimed towards healing. I have like 380 (with buff) spirit, 5700MP and around 170+ to healing spells (0 to damage #-o ) so I dont see myself losing any power really. I also dont see myself gaining much too. I just see my character with a little more utility added.


Anyway someone agree with me or talk me out of it. Cause im doing it tonight. Oh and its only my second respec, i have a few more before it starts getting expensive.

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PostPosted: Mon May 29, 2006 3:50 am 
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Hey Noobface. Go do you level 50 Priest quest in Azshara.

http://www.wowhead.com/talent/?bxghsVVoZfLtcc

Raiding Priest Spec.

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PostPosted: Mon May 29, 2006 11:44 am 
Star-Spangled Subligar
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I like my spec


and i already have done that quest, god.

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PostPosted: Mon May 29, 2006 12:24 pm 
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ill say this about WoW, i dont understand wtf any y'all are talking about but it looks fun

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PostPosted: Tue May 30, 2006 10:16 am 
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PostPosted: Tue May 30, 2006 10:54 am 
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i have an account I think, havent touched the game in over 5 months. i lost interested as soon as i found out i couldnt use the NA servers to play with all my ff friends.

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PostPosted: Tue May 30, 2006 11:03 am 
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Quote:
Power Infusion
I realize this spell only lasts 15 seconds but thats enough time to get 2-3 nukes off. While Im not really "sold" on this ability I cant help but feel its better than SoR and SG.


Mages will love you for this. :wink: It used to be SUPER hot because it would stack with AP for a total of +55% spell damage for 15 sec. Which, if you have PoM (instant cast to any spell less than 10s) and Pyroblast, you can get off 1 pyro, 2 fireballs, and 1 fireblast for a total of around 5k damage not counting crits and DoTs. Pyro crits under AP/PI used to crit for around 3k. lol

Unfourtunate that they nerfed the stacking and AP now...


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PostPosted: Tue May 30, 2006 11:41 am 
Star-Spangled Subligar
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yeah i knew about the nerfing and every mage i party with loves it (except a stupid one who said he couldnt tell the difference in damage).

I like it because when someone jumps me I can just throw that up fast, nuke the living hell out of em (I crit atleast once every 3-4 nukes) with crits doing 1000+ and i only have +60 to dmg with my healing gear (220 healing lol)

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PostPosted: Sat Jun 03, 2006 3:51 am 
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a link for joo

http://69.41.171.43/priest.htm


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PostPosted: Sat Jun 03, 2006 4:39 am 
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Wow thats a really good site lol


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PostPosted: Sun Jun 04, 2006 4:01 am 
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Sirfalas wrote:
Wow thats a really good site lol


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PostPosted: Sun Jun 04, 2006 10:48 am 
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Well, I guess take my word for what it's worth - I'm probably one of the top priests on any server in gear and experience.

You're taking the right path at the moment. You build is entirely raid-capable with PvP solo and group ability. You won't touch pure PvE priests or pure PvP priests who are top of their game, but if you play well you'll outdo both of them most of the time.

Spirit of Redemption is an *ok* talent. It works as a raid saver on raid bosses and in MC it saves lives. MC has a lot of random target damage(so does ZG), and when your gear isn't amazing, that can take you out. Last night my only healer while I was in MC on my rogue was a new recruit druid. He spent most of his time face down after fire blossom combos. Likewise, I spent much of my time backing out to bandage. Spirit of redemption is a small alternative.

Spiritual Guidance is my favorite priest talent currently. It scales, and that's all that needs to be said. My priest is sitting on 1022 +healing counting the 357 spirit. Int is worthless, and stamina is situational. Int only benefeits you if you're healing from full mana. And 80 healing is a large number in that regard. It seems small, but it's basically a talent giving you 2 pieces of transcendance worth of +healing.

Inspiration mitigates huge dmg spikes, but unless you're a crit build, it's simply a nice bonus.

Improve Power Word Shield is worthless. Drop it.. Get 3/5 Silent Resolve instead.
Edit: must've misclicked. Apparently your talent build didn't use Imp PW:S.

PI is only as affective as going 31 holy if you use it everytime it's up and heal spam through it. Missing even a minute in a raid means less healing/second total.

http://www.wowhead.com/talent/?bxT0sZfxtccMqt

My spec.

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PostPosted: Tue Jun 06, 2006 11:26 am 
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Go 13/2/36 if you know what's good for you ;)

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