Some bits:
* Rogue and Ninja are Dex based melee. Rogue has a move called Dancing Edge that lowers slashing resistance and does not stack with Storm's Eye.
* Enmity granted by Flash has been increased. Circle of Scorn now generates increased enmity.
* Storm's Eye debuff increased by five seconds
* Jump animation lock shortened. Spineshatter dive recast shortened from 90 seconds to 60, animation lock shortened. Dragonfire Dive recast shortened from 180 seconds to 120 seconds, animation lock shortened.
* Snowcloak dungeon appears to be unlocked with story advancement.
* Final coil is in NORTHERN Thanalan
* Syrcus Tower loot lockout has been abolished
* Shiva Extreme is i95 minimum entry
* Current expert dungeons will now be part of hard roulette, new dungeons are expert.
* All dungeons currently in hard and expert roulette will enforce item level sync to i110.
* Players who select "Withdraw" from the duty confirmation window or allow the window to time out three times in one day will be temporarily locked out of DF
* Striking Tree echo
* Pets are no longer affected by damage dealing floor areas
* New master craft books, new recipes in old master craft books. New secondary tools and gear for gathering and crafting, which are crafted from new book recipes.
* Weathered Soldiery gear can be obtained with Hunt seals. Body/Legs 660, small parts 400, accessories/belts 300. Myth gear can no longer be obtained with hunt seals.
* A ton of low level gear and current high level monk gear (Gloam, allagan, high allagan) have been made Rogue/Nin equippable and DEX has been added to them. If your monk is geared, your nin is geared. Grats.
* Allagan armor can be traded to GC in expert delivery.
* A fuckton of gear can now be desynthesized. Allagan, myth, extreme accessories, etc
* Items have been added to reset specific desynth skills by class to 1.
* New unspoiled mining deposit in Southern Thanalan (Platinum ore), new unspoiled tree in Middle La Noscea (Ebony log)
*Required gathering for fragrant logs, umbral rocks, and tier 3 soil has been lowered from 370 to 353.
* Some cool new fishing stuff. Certain fish which only apear after five of their natural predator have been caught, certain fish which only appear in weather combos (Rain directly after sun for example)
* There are only two Final Coil map achievements, meaning two of the turns will likely just be boss faceoffs (as expected)
* New field exploration ventures.
* "Retainer Fantasia" can be found on new ventures and rarely on quick ventures
* The chat log can now be hidden and unhidden on demand, allowing a wider view of combat action and a new place to stick your hud elements.
* Main hand and off hand items now dyeable? They appear as a new option in the dye window menu.
* ROG and NIN official abbreviations
* Shiva drops i110 weapons and i120 bracelets
*Final Coil weapon drops are i135, and they are called...Dreadwyrm
* Accordingly, Final Coil armor drops are i130.
* "Ironworks" gear appears in regular and augmented forms at i120 and i130
* Allagan, primal, and weathered weapon varieties have been added for rog/nin
* New crafted gear appears to be i110. Kirimu, platinum, arachne, wootz, etc
* New dyes. Pastel, dark, and metallic varieties of every color group.
* "Rowena's Token (Poetics)"
* New crafted forager gear uses mastercraft demi.
* The only Dreadwyrm armor sets named are the usual Striking, Maiming, Fending, Healing, Aiming, and Casting. So it stands to reason this Monk set will also be shared with Ninja, however, in the picture you can see the cloth tabard on the monk and nin sets are different colors.
Fucking spear looks like an axe. lol
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File comment: A Dreadwyrm armor selection.

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_________________  Some stories can't be told with words, some legends are meant to die
Last edited by DeadLegend on Fri Oct 24, 2014 12:24 pm, edited 5 times in total.
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