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 Post subject: PSP
PostPosted: Sun Nov 21, 2004 1:34 pm 
Crumpet
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I saw a DS thread so....

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Hot.

I would have been overly happy if Sony made a handheld PSOne, but instead they went all the way and made a Handheld PS2, hurray. Quite surprised to hear it's only gonna be about $180 too.

Ok, so it's not quite a PS2, it uses PS2 tech, it's just toned down to work on a handheld. But go take a look at the gfx quality on their GT4 port, lol.

I'll buy one. \:D/ (Once they release in Europe a or two late... :( )


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PostPosted: Sun Nov 21, 2004 4:14 pm 
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http://www.gucomics.com/archives/view.php?cdate=20041102


This comic was drawn after the president of Sony Computer Entertainment Ken Kutarugi said that the battery life on a PSP will not be what they originally said (6 hours) but more like less than 2 hours.

I'll take a DS kkthxbye[/url]


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PostPosted: Sun Nov 21, 2004 5:38 pm 
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It looks too big to be a functioning portable. But a great system anyway.


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PostPosted: Sun Nov 21, 2004 5:56 pm 
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im gona buy this. Hear its coming out in March 2005. So far i got 100$ saved up for it


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PostPosted: Sun Nov 21, 2004 10:24 pm 
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i am getting PSP... DS can suck my salty balls i just think 2 screans will crew every thing up we will see, i rather have 1 big csreen. yeah i have heard 180$-300$ :D

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PostPosted: Sun Nov 21, 2004 10:29 pm 
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less than 2 hour battery life...god I can't even get past that lol

it cracks me up that they're even trying to release something like that


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PostPosted: Mon Nov 22, 2004 7:05 am 
Crumpet
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This was what they originally said:

http://psp.ign.com/articles/560/560950p1.html

Quote:
October 27, 2004 - This is it. The one piece of information we've all been waiting for. Sony Computer Entertainment has at last managed to mention the word "battery" with regards to the PSP and follow that up with solid numbers.

In the words of the company, "PSP features an integrated high output lithium-ion battery that provides a play time of between 4 and 6 hours for game titles and continuous 4 to 5 hours for video viewing." These numbers, according to SCE, were determined with the system's luminance set to maximum (180 cd/m2) and minimum (80 cd/m2), volume set to half the maximum level, headphones used instead of speakers and wireless LAN not in use (note that the maximum luminance value rises to 200 cd/m2 when playing through AC power).

While SCE did not provide details on how much of a hit LAN play would bring about, it's good to at last have an idea of how long we'll be able to play games and watch movies on the PSP. Plus, extra batteries cost just about $45, so doubling the available time (if you're willing to carry a spare with you) could be an legitimate option.

All that's left now is to get the system in our hands and start checking these numbers out for ourselves. With PSP now launching to Japan on 12/12, the wait won't be too long (if you plan on importing, as we do).


And apparently its only 2 hours now? :?


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 Post subject:
PostPosted: Mon Nov 22, 2004 12:34 pm 
Star-Spangled Subligar
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They should call it "Game Gear II"

haha.

BTW I loved my Game Gear. Ill also end up getting PSP, I just dont think its going to the be second coming of jesus like sony and the fanboys are hyping it to be.

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PostPosted: Mon Nov 22, 2004 3:33 pm 
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GameGear was awesome, assuming you found a Xbox Sized Battery Pack to attach to the back of it so that the battery would last for longer than an hour.

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 Post subject:
PostPosted: Mon Nov 22, 2004 4:33 pm 
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Found the Pricing on the PSP on Gamespot news

Quote:
TOKYO--Sony Computer Entertainment president Ken Kutaragi (shown here at a press event held earlier this month) revealed a great deal of additional information regarding the PSP in an interview with Impress Game Watch today. Kutaragi covered a range of topics, including price, cost of goods, and battery life.


On Wednesday, Sony announced that the system would release on December 12 in Japan at an MSRP of 19,800 yen ($185). Up until the announcement, analysts in Japan and around the world were expecting that the PSP would be priced around the 25,000 yen ($235) range. Any price above that would have given the Nintendo DS, which is set to be released on December 2 in Japan, a price advantage of more than 10,000 yen ($95).

“As with the PlayStation and PlayStation 2, the PSP's price wasn’t decided until the very last moment,“ said Kutaragi. “The price was kept a secret even to the company. I didn’t even reveal it to my wife. And, so, there were actually surprised people inside of Sony.”

200,000 PSP units will be shipped on launch day in Japan, with an additional 300,000 units promised before the end of the year. As Sony's annual manufacturing rate is about 3 million PSP units, the company, for the next fiscal year, will ship 1 million units each to North America, Europe, and Japan. That, says Kutaragi, will be the break-even point for Sony's PSP to start making a profit. (By comparison, Nintendo plans to ship 4 million units of the DS worldwide in the next five months.)

Kutaragi asserted that the main reason why Sony was able to price the PSP below any analyst's speculations is because 50 percent of the components used inside the handheld are produced internally. In particular, said Kutaragi, Sony will be able to massively cut costs by manufacturing the PSP's 90nm CPU at its own fabrication labs.

"People from various sectors were saying that [the establishment of] 90nm fabrication labs would be reckless. But the pricing of the PSP wouldn't have been possible if we were to outsource its chips," he said. "Our 90nm fabrication labs will all be working at full capacity for the PSP, the new model of the PlayStation 2, and other chips needed by the Sony group. And if it weren't for the investment [in the factories], the PSP’s low price wouldn't have been possible."

When planning for the PS2, Sony aimed to make a profit on the long term while gradually dropping the console's price. But for the PSP, the company hopes to start turning a profit in the short term by releasing the handheld at a low starting price on its launch day.

Thus, said Kutaragi, it is essential that the handheld expands into the market as quickly as possible so that it will have a large library of games at an early stage. That, in return, will raise the demand for the PSP and make it possible for Sony to order the components that are outsourced--such as the liquid display panels from Sharp--in large volumes, which will cut manufacturing costs even more.

Kutaragi also revealed that other sectors in the Sony group are looking forward to the PSP and are hoping to expand on the handheld's functions, although whether this will happen is still up in the air. One of the examples given by Kutaragi was an idea suggested by Sony's broadband sector, whereby PSP users would be able to connect to their TV sets at home, via online connection, so they could watch live shows and taped recordings over the PSP's screen.

Finally, Kutaragi touched on the PSP's rechargeable battery, which is purported to last between four to six hours--on average--for games, and up to four to five hours for movies.

"The battery consumption changes depending on the memory and processor usage, aside from disk access," he said. "It'll run for a long time when playing puzzle games but shorter when playing Ridge Racer, for example. Using the wireless LAN also affects the battery consumption […] I think that there's still some room left for power-consumption improvement through software."

"In the future, we’re hoping that the PSP can last without a recharge [during a full flight] between Narita [Tokyo International Airport] and New York," said Kutaragi. He then added, “The Walkman only ran for about two hours when it first came out, too.”



Hope this helps =)


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 Post subject:
PostPosted: Mon Nov 22, 2004 6:00 pm 
The legend. Teh Ponuh™
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Ket---This is my source...

http://www.gamesindustry.biz/content_page.php?aid=5251

Sony Boss Chief Guy wrote:
Speaking in an interview with Japanese site Impress PC Watch, Sony Computer Entertainment boss Ken Kutaragi has admitted that graphically intensive game will drain the PSP's battery more rapidly than the quoted figures.


"A puzzle game will last longer, but Ridge Racer will probably be shorter than that," he told the site, referring to the battery life statistics released by SCE last week - which claimed four to six hours of battery while playing games.


The figures quoted by SCE rely on playing with headphones, without using the wireless multiplayer capabilities of the device, and with screen brightness set in a specific range - leading to widespread speculation that using the full power of the system will bring the battery life down closer to the originally rumoured two hour level.


Kutaragi's comments seem to confirm that games which use the features of the console more intensively will drain the battery life faster, and are backed up by the firm's efforts to restrict developers from using features such as data streaming from disc (as used in a large number of PS2 titles) due to their high power consumption.


The SCE boss was adamant, however, that the battery life problem would be solved in future - telling the interviewer that "in the future, we'd like a single charge to last for a flight between Narita [Tokyo] and New York" - a fourteen hour trip.


He cited the Sony Walkman as an example of battery technology progress, pointing out that the device had started off with an exceptionally short battery life. However, he stopped short of saying that the company plans to upgrade the battery technology in future revisions of the PSP, instead focusing on the possibility that developers will find ways to optimise their games to use the battery life more efficiently.


The implication is clear, however, and Kutaragi's comments will undoubtedly be taken as a tacit admission that there is a problem with the PSP's battery life - and that the firm may be hoping to fix this in a later revision of the hardware.


Whether this problem is likely to scare off early adopters or not is a major question - but Sony is certainly being conservative in its shipment estimates for the device. Reports today indicating that the company expects to ship three million units of the device in its financial year, compared with Nintendo's projection of four million units of the similarly-priced Nintendo DS console, citing this as the ceiling of its production capacity for the system.


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 Post subject:
PostPosted: Mon Nov 22, 2004 6:03 pm 
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its called buy a car charger and play all the time =)


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 Post subject:
PostPosted: Mon Nov 22, 2004 6:13 pm 
The legend. Teh Ponuh™
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*Omg sweet I'm watching this awesome movie....GOddamnit my PsP died again. Sony sucks ass, I spent 200 bucks on this thing and I can't finish a movie without spending 6 bucks on batteries. SO now i'm stuck spending 6 bucks every time i wanna watch a movie. I'm so buying a DS"



---Me after I bought a PSP


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 Post subject:
PostPosted: Mon Nov 22, 2004 6:36 pm 
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well ponuh the psp is a ton better than the DS.

PSP | DS
Fill Rate (pixels) - 664 mpixles | 30 mpixles
Fill Rate(Triangles) -33mtri | 120k triangles
Video Mem- 2 MB | 656 kb
Colors - 16.77 mil | 260k
Processor - 333 MHZ | 67 MHZ

Look at the damn differences bout 30 times better than DS
The PSP specs are first and the DS specs are after the line =)


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 Post subject:
PostPosted: Mon Nov 22, 2004 6:42 pm 
The legend. Teh Ponuh™
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What? I know for a fact that the DS has a faster processor than that.
And it has TWO of them. SO WHICH one are you talking about hehehe

The PSP isn't a realistic goal. It's just another piece of hardware that is too ambitous and it will be shedded by Nintendo's handheld might.

How can any of that be appealing with such a shitty battery life? It's better to play a PS2 if you have to stay in one place to play it. God, I just don't get it at all...


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 Post subject:
PostPosted: Mon Nov 22, 2004 6:56 pm 
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i got this info straight off gamespot. The psp has shitty battery life cuz its sonys first ever handheld. Nintendo made like 10 so they know more but i still like the psp alot better


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 Post subject:
PostPosted: Mon Nov 22, 2004 7:39 pm 
The legend. Teh Ponuh™
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you take your pie and i'll take mine...

Have fuuun :D


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 Post subject:
PostPosted: Mon Nov 22, 2004 8:21 pm 
Mike&Ike Irl
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Yarr wrote:
They should call it "Game Gear II"

haha.

BTW I loved my Game Gear. Ill also end up getting PSP, I just dont think its going to the be second coming of jesus like sony and the fanboys are hyping it to be.


im with yarr, everyone freaked out about halo2, and personaly i think it sucked,

well not sucked but it wasnt as great as everyone said it would be

same with the psp, im sure it will sell no matter what the battery life, and im sure it will be worth the doh, but im not convinced that it is the second comming of jesus


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 Post subject:
PostPosted: Mon Nov 22, 2004 8:29 pm 
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ponuh i just wont have pie ill have the whole course =)


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PostPosted: Mon Nov 22, 2004 8:35 pm 
The legend. Teh Ponuh™
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You'll be eating your full course in the dining hall of nintendo... :D

haha, I'm running out of metaphors


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 Post subject:
PostPosted: Mon Nov 22, 2004 8:38 pm 
Mike&Ike Irl
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:oops: i ate to much pie


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 Post subject:
PostPosted: Mon Nov 22, 2004 9:09 pm 
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lol nice 1 ponuh =)


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 Post subject:
PostPosted: Mon Nov 22, 2004 9:39 pm 
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*cough* car batteries will do the job :roll:

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 Post subject:
PostPosted: Mon Nov 22, 2004 9:55 pm 
Mike&Ike Irl
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naw u jes need energizer... that stupid pink bunny will make it last


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 Post subject:
PostPosted: Tue Nov 23, 2004 2:32 am 
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I'm lookin forward to PSP! I think it comes out Dec 12th here in Japan but I'll probably wait til price goes down or until there are second hand ones (second hand stuff always seems to be available here within a week of release). The basic PSP package is sellin for about 21, 000 yen and the package with all the bells and whistles about 27,000 yen...which is pretty expensive considering you can get a PS2 with HD and BB unit for about 29,ooo yen brand new here.(10,000yen is 96$ US last time i checked)

I can't wait to watch the advent children video on PSP :shock: but I'm not sure how soon after PSP release that the AC video is comin out.

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