Get everything.
Sell nothing.
Create macros.
Merit ele skill.
Merit thunder power.
Merit Ice power.
Don't be a jerkoff.
Merit HP and Enmity+ if you want to be cool like me.
Keep the errant coat for enmity- nuking(when you're sure you won't be resisted, or if somebody needs a cure). Damage is a little lower than weskit but nothing crazy.
Really if you just want to see the biggest damage possible, max out the mab. Your base int and coincidental int gear, along with power merits make enough of a base so that mab or % boosts aren't a waste.
In a long fight, or a fight with fewer blms than you'd like to have, each blm is getting more hate than they would in a better set up fight, since each blm is accounting for a greater % of the total damage. Really in the end you're gonna get hate no matter what, so don't be a dick, don't create any more hate than you have to, if the fight's set up right (I mean like hnm crap) then you should have a fast enough skillchain or pair of skillchains so you have SC often enough to satisfy what bloodlust you may have, and on something like faf/nid, w/e, anything where you revolve around a skillchain, there's no reason to nuke outside of it, unless the fight is just about over, or you have to make a desperate final blitz to zerg out the last 20% with 5 minutes til zerk mode(remember the motherfucking alamo). If your DDs are good, the skillchains will come commonly enough. If you're fighting nidhogg, and you get hate, and you're a taru(or if he used the unnamed SP), you are most likely gonna die right then and there, and once you're up, you're gonna continue getting eaten by wing if he's not all the way on the other side of the place. So /shutdown before you get hate. What I'm saying is, burst2 is really fun, but there's no need to deal 2k+ on every friggin sc, mab+59786295 is cool, but depending on your tanks you might not live through very many skillchains doing that. You have an hour to kill, don't need to rush. BLM going for epenis damage and dying without anybody to swap in can (and has very recently for your ls) caused losses. Believe it or not, you have the choice to hold back on damage. Sometimes you have to let the tanks tank.
Elemental skill on gear is kinda not needed besides incidentals when you have it fully merited. Only king I see resist on is nid. Kirin is an asshole, and does not count. Buy a bard, make it play threnody. On iceday you can get 353 ele skill fairly easily(unless you tossed your fucking ice ring thinking you could get another), but situations where that would be necessary are kinda rare. HQ igqira hands are pretty cool, good power and skill. If I need more skill, usually I just change into af gloves. I still have druid's slops and elite beret but I never nuke with them because they have no enmity-.
but wtf am I rambling about
yigit turban vs wizard petasos, I don't play assault so eff you
I like enmity- on blm, the longer you're up, the more damage you can do. I still use lolaf2 boots over rostrum in most situations(sold my mithra rse boots for tutelary, breaking rule#2) just for enmity-2. The damage on yigit/af hats is probably similar to each other anyway, so yigit might be a better choice.
and wtf
don't even bother worrying about gear to wear in exp because we don't get parties anymore, besides the blm duo/trio on pudding/wamoura.
Level paladin. It's scientifically proven to be 1000x as fun as blm, most people easily distinguish between a shitty one and a good one, it gets much cooler looking gear, and it is the only job in the game that learns the super cool ws Swift Blade.
_________________  Some stories can't be told with words, some legends are meant to die
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